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#22 |
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As of 7/30/10, here's how I see a couple SV builds as someone who is NOT in beta:
http://www.wowtal.com/#k=8lQmbcP.9r8.hunter or http://www.wowtal.com/#k=-8JE2W0b.9r8.hunter - IF it turns out that MOST of the SV tree is actually good stuff. Good reduction in focus costs of SrS and better regen on Cobra & Steady. Mend Pet is free, as it should be. I didn't think the most recent EW sounded all bad, tho firing off 3 steadies in a row can be tough at times - I guess that would have depended on how valuable the proc/bonus was. /shrug Overall, I think that's probably a good change. Bummer about Efficiency not affecting ExS, but not a huge deal. Toxicology still seems to have no diff b/w 1 and 2 pts - weird? I assume they will add some differentiation b/w ranks there, though, so I maxxed that since we'll be stinging a lot like we do now. I'm also going on the assumption that we still prefer 2/3 in Resourcefulness for cooldown timing, and that launching frost traps mid fight to get the PonE bonus dmg is not ideal. I tossed only 1 in there in the top build. At this point, I expect still just 1/2 in GftT and I'm not sure, but maybe 3/3 in OwN since that got a bump. That won't scale too well, but I just don't see a ton of other ways to spread those last 3 that may make a really big difference. Lastly, the 2nd build is only if people decide that the SV tree is chock full of great, must max talents. Pls chime in with any thoughts, Gang. Thx... Glib |
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